Commander
9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(677 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks1
Mana dorks1
Other acceleration2
Treasure generators2
Tutors11
Draw engines3
Cantrips & burst draw1
Wheels1
Recursion3
Value engines3
Control Strategy Bonus (14 interaction cards)+30ⓘ
Counterspells2
Spot removal8
Graveyard hate1
Land destruction1
Board wipes3
Stax & hate1
Protection1
Two-Color Powerhouse Lands (8)+20ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands7
Dual & shock lands6
Premium utility lands4
Utility lands4
Taplands1
5 Combo(s) Detected (Consistency: 86%)+41ⓘ
Combat Damage Synergy: token package, 4 tribal lords, 1 haste enabler, aristocrats engine+23ⓘ
Combo pieces9
Synergy pieces4
Win conditions1
Combat threats2
Sacrifice outlets5
Token generators1
Reanimation1
Other3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Threats97Mana base95Consistency94
1.0 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.