Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(558 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks1
Mana dorks7
Land ramp5
Other acceleration2
Tutors7
Draw engines6
Cantrips & burst draw1
Recursion9
Counterspells2
Spot removal8
Graveyard hate2
Board wipes2
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands3
Utility lands12
Taplands8
1 Combo Family (1 lines, Consistency: 92%)+24ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine+20ⓘ
Combo pieces2
Synergy pieces8
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Mana base92Threats92Consistency91
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Graveyard/Reanimator12 cards
12 graveyard synergies. Use your graveyard as a second hand.