Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(513 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+8ⓘ
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks2
Land ramp16
Other acceleration3
Commander Draw Engine (Omnath, Locus of Creation provides card draw)+10ⓘ
Tutors2
Draw engines8
Cantrips & burst draw2
Recursion4
Value engines5
Counterspells3
Spot removal7
Land destruction1
+7
Board wipes5
Stax & hate2
Protection1
+4
Mana Acceleration (22 sources)+12ⓘ
Fetchlands3
+5
+5
+5
Dual & shock lands1
+5
Premium utility lands3
+5
+5
+5
Utility lands6
+2
+2
+2
+2
+2
Basic lands4
+5
+5
+4
+7
7 Combo Families (24 lines, Consistency: 68%)+46ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 2 haste enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces16
Synergy pieces11
Win conditions2
Combat threats3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Threats98Interaction85Mana base80
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)14 cards
This deck generates and leverages a wide board of creature tokens.
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Landfall26 cards
26 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
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Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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