Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks5
Land ramp6
Treasure generators1
Draw engines5
Cantrips & burst draw5
Recursion4
Value engines4
Spot removal3
Graveyard hate2
Edict effects2
Two-Color Powerhouse Lands (4)+13ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands1
Utility lands8
Taplands4
Combat Damage Synergy: token package, 2 token doublers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 36%)+20ⓘ
Combo pieces2
Synergy pieces18
Win conditions2
Sacrifice outlets7
Drain effects1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Mana base88Speed85
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy22 cards
22 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.