Commander
3.7±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(237 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks3
Land ramp1
Other acceleration1
Commander Draw Engine (Azami, Lady of Scrolls provides card draw)+10ⓘ
Tutors1
Draw engines3
Cantrips & burst draw5
Wheels1
Recursion1
Counterspells8
Spot removal3
Board wipes1
Stax & hate1
Other2
Win conditions1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Mana base70Interaction64Consistency53
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Wizard Tribal17 cards
17 wizard creatures detected. Tribal synergies can create powerful board states.
Counter Control14 cards
14 counterspells. Control the stack and protect your win conditions.
Bounce11 cards
11 bounce effects. Return permanents to hand for tempo advantage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.