Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(346 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks7
Other acceleration2
Treasure generators1
Tutors1
Draw engines1
Cantrips & burst draw15
Recursion2
Value engines2
Other1
Counterspells5
Spot removal5
Graveyard hate1
Board wipes5
Protection5
Dual & shock lands6
Premium utility lands3
Utility lands4
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, 1 damage multiplier+18ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats2
Drain effects1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Interaction89Threats80Consistency77
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
+1/+1 Counters12 cards
12 counter synergies. Grow your creatures over time for massive threats.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.