Trigger Vivi

Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.9
High confidence696 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15
Fast mana12
0+10
0+8
0+8
0+8
0+2
1+10
1+8
2R+6
2R+5
3RR+5
+9
+7
Mana rocks4
2+6
2+5
2+5
2+4
Treasure generators1
3R+6
Minor treasure2
R+8
1UR+1
Commander Synergy (1 groups)+1
Tutors5
U+9
R+7
2U+5
2U+5
+3
Draw engines7
U+5
2U+10
2U+5
2U+5
4+8
UUURRR+2
4UR+1
Cantrips & burst draw15
1+8
U+6
U+6
R+5
U+5
U+3
U+2
U+2
U+2
1U+2
2U+6
2R+4
+3 more
Wheels1
2U+6
Value engines6
0+2
1+2
1R+5
XRR+4
1UR+6
3UU+1
Control Strategy Bonus (26 interaction cards)+30
Counterspells12
0+8.1
R+6.4
U+6.4
U+6.4
U/P+6.4
R+4.9
U+3.6
UU+6.4
1U+3.6
2U+9.5
1UU+8.1
3UU+10
Artifact/enchantment removal1
1UR+0.3
Spot removal1
+2.4
Protection3
2+3.6
2+0.8
4+3
Two-Color Powerhouse Lands (6)+20
Mana Acceleration (16 sources)+4
Dual & shock lands3
+6
+4
+4
Premium utility lands3
+6
+6
+5
Utility lands5
+4
+2
+2
+2
+2
Basic lands2
+7
+10
7 Combo Families (7 lines, Consistency: 100%)+55
Tempo Control (lockout lethality)+20
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+14
1 extra turn effect+5
Commander Synergy (1 groups)+3
Combo pieces12
0+4
1+4
1+3
U+1
1R+13
1U+7
2U+1
2U+1
3UU+3
UUURRR+6
4UR+3
5UU+10
Win conditions2
XR+2
XXXRR+2
Combat threats1
UR+5
Extra turns1
3UU+7

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.9 → Bracket 5
Threats97Consistency95Speed94

0.9 above Bracket 4 ceiling (9)

Game Changers are present, but the power level already places this deck in Bracket 5.

Game changers 11
Minimum Bracket 4
2-card combo 7
Minimum Bracket 3
1 combo excluded — missing prerequisites
Extra turns 1
Mass land denial — none

Themes3 total

Counter Control12 cards

12 counterspells. Control the stack and protect key win conditions.

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Storm7 cards

7 storm synergies. Chain spells for exponential value.

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Control (Commander)9 cards

This deck takes a controlling, reactive gameplan.

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Combos8 total

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    Missing prereqs

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.