Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.9
High confidence696 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana12
+9
+7
Mana rocks4
Treasure generators1
Minor treasure2
Commander Synergy (1 groups)+1ⓘ
Tutors5
+3
Draw engines7
Cantrips & burst draw15
Wheels1
Value engines6
Control Strategy Bonus (26 interaction cards)+30ⓘ
Counterspells12
Artifact/enchantment removal1
Spot removal1
+2.4
Protection3
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (16 sources)+4ⓘ
Dual & shock lands3
+6
+4
+4
Premium utility lands3
+6
+6
+5
Utility lands5
+4
+2
+2
+2
+2
Basic lands2
+7
+10
7 Combo Families (7 lines, Consistency: 100%)+55ⓘ
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+14ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces12
Win conditions2
Combat threats1
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.9 → Bracket 5
Threats97Consistency95Speed94
0.9 above Bracket 4 ceiling (9)
Game Changers are present, but the power level already places this deck in Bracket 5.
✓
Game changers 11
Minimum Bracket 4
✓
2-card combo 7
Minimum Bracket 3
1 combo excluded — missing prerequisites
✓
Extra turns 1
✕Mass land denial — none
Themes3 total
Counter Control12 cards
12 counterspells. Control the stack and protect key win conditions.
,,,,
Storm7 cards
7 storm synergies. Chain spells for exponential value.
,,,,
Control (Commander)9 cards
This deck takes a controlling, reactive gameplan.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.