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HomeExplore decksCommanders
WUBRG

Changeling Tribal

viaArchidektArchidekt·Updated 21h ago·31 views·

Power level

5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence345 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana2
Mana rocks2
Mana dorks5
Land ramp5
Other acceleration4
Other acceleration1
Commander Synergy+1ⓘ
Tutors5
Draw engines3
Cantrips & burst draw2
Recursion2
Value engines8
Other2
Spot removal8
Stax & hate1
Protection2
Mana Acceleration+6ⓘ
Fetchlands2
Premium utility lands4
Utility lands7
Taplands8
Basic lands5
Other1
1 Combo Family+23ⓘ
Combat Damage Synergy+14ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces23
Win conditions2
Combat threats4
Token generators1
Alternate win strategies2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none

Themes2 total

Tribal (Commander)25 cards

This deck is built around creature type synergies.

,,,,
Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos1 total

  • 2-card combo · 1
  • +

History1 snapshot

Grade

Power3.8→5.2+1.4
BracketB2→B3(+1)

Vectors

Velocity
69→74
+5
Consistency
58→63
+5
Interaction
50→51
+1
Efficiency
80→78
-2
Lethality
92→93
+1