Toph, the First Metalbender

3.4±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(195 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana Acceleration (13 sources)+3
Low Land Count (21/30)+-23
Premium utility lands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25
1 Combo(s) Detected (Consistency: 28%)+16
Combo pieces1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Threats86Speed50Interaction49

0.4 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Artifacts Matter16 cards

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Landfall14 cards

14 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

Blink/Flicker13 cards

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos1 total