Yuriko's Sneaky Ninjas

7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(504 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8
Other acceleration1
Treasure generators1
Tempo Control (lockout lethality)+20
Combo Commander: Yuriko, the Tiger's Shadow+15
Commander Synergy (2 groups)+14
2 extra turn effects+10
Combat Damage Synergy: token package+2
Win conditions1
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Interaction96Mana base88Threats88

0.5 above Bracket 3 ceiling (6.5)

1.5 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none

Themes9 total

Go-Wide / Weenies23 cards

23 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Ninjutsu13 cards

13 ninja synergies. Sneak ninjas into combat for devastating triggers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.