Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(325 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks1
Land ramp1
Other acceleration2
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw2
Recursion6
Value engines1
Spot removal8
Graveyard hate1
Board wipes4
Stax & hate1
Edict effects1
Protection2
Mono-Color Mana Base (no fixing needed)+15ⓘ
Mono-Color Powerhouse Lands (3)+13ⓘ
Dual & shock lands1
Utility lands3
Basic lands1
Swamp+31
Combat Damage Synergy: token swarm strategy, 4 tribal lords, aristocrats engine+25ⓘ
Synergy pieces13
Win conditions2
Combat threats5
Sacrifice outlets2
Drain effects1
Reanimation3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Threats92Mana base70Interaction64
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Zombie Tribal19 cards
19 zombie creatures detected. Tribal synergies can create powerful board states.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.