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1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
This deck synergizes with lands entering, leaving, or being sacrificed.
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
9 high-impact creatures. Ramp into massive threats that dominate the board.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.