Commander
8.9±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.3
High confidence614 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks4
Land ramp2
Other acceleration4
Commander Synergy+1ⓘ
Tutors3
Draw engines5
Cantrips & burst draw3
Scry & Surveil6
Value engines14
Synergy support1
Control Strategy+30ⓘ
Counterspells4
Artifact/enchantment removal1
Spot removal9
Board wipes3
Stax & hate3
Protection4
Mana Acceleration+5ⓘ
Fetchlands2
Dual & shock lands9
Premium utility lands12
Utility lands4
Basic lands4
5 Combo Families+40ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+8ⓘ
Combo pieces8
Synergy pieces1
Token generators2
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.9+Game Changers 4→ Bracket 4
1.9 above Bracket 3 ceiling (7)
0.1 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Superfriends22 cards
22 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
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Proliferate12 cards
12 proliferate effects. Multiply all counters on permanents at once.
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Control (Commander)7 cards
This deck takes a controlling, reactive gameplan.
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History10 snapshots
Grade
Power8.9→8.9—
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
89→89
—
Interaction
91→91
—
Efficiency
95→94
-1
Lethality
88→88
—
Card Changes
Added (1)
Removed (1)
Grade
Power8.7→8.9+0.2
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
89→89
—
Interaction
91→91
—
Efficiency
92→95
+3
Lethality
88→88
—
Card Changes
Added (4)
Grade
Power8.7→8.7—
BracketB4→B4
Card Changes
Added (1)
Removed (1)
Grade
Power8.6→8.7+0.1
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
89→89
—
Interaction
91→91
—
Efficiency
90→92
+2
Lethality
88→88
—
Card Changes
Added (4)
Removed (4)
Grade
Power8.8→8.6-0.2
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
89→89
—
Interaction
91→91
—
Efficiency
90→90
—
Lethality
94→88
-6
Grade
Power8.7→8.8+0.1
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
87→89
+2
Interaction
83→91
+8
Efficiency
90→90
—
Lethality
94→94
—
Grade
Power8.0→8.7+0.7
BracketB4→B4
Vectors
Velocity
79→81
+2
Consistency
89→87
-2
Interaction
82→83
+1
Efficiency
90→90
—
Lethality
92→94
+2
Card Changes
Added (1)
Removed (1)
Grade
Power8.5→8.0-0.5
BracketB4→B4
Vectors
Velocity
81→79
-2
Consistency
87→89
+2
Interaction
83→82
-1
Efficiency
90→90
—
Lethality
94→92
-2
Grade
Power8.6→8.5-0.1
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
87→87
—
Interaction
92→83
-9
Efficiency
90→90
—
Lethality
94→94
—
Card Changes
Added (1)
Removed (1)
Grade
Power8.5→8.6+0.1
BracketB4→B4
Vectors
Velocity
81→81
—
Consistency
87→87
—
Interaction
91→92
+1
Efficiency
90→90
—
Lethality
94→94
—
Card Changes
Added (1)
Removed (1)