Commander
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(239 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp4
Low Land Count (30/31)+-3ⓘ
Tutors3
Draw engines3
Cantrips & burst draw2
Recursion2
Value engines7
Other3
Spot removal9
Graveyard hate2
Board wipes1
Stax & hate1
Protection4
Mana Acceleration (11 sources)+1ⓘ
Low Land Count (30/31)+-3ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands3
Utility lands8
Taplands8
Combat Damage Synergy: token swarm strategy, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces6
Win conditions3
Combat threats20
Sacrifice outlets2
Token generators5
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats91Mana base80Interaction58
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Cat Tribal37 cards
37 cat creatures detected. Tribal synergies can create powerful board states.
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.