Zinnia, Valley's Voice / Arabella, Abandoned Doll

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Commander
See all Zinnia, Valley's Voice data
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence448 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana1
Mana rocks10
Mana dorks2
Land ramp1
Tutors1
Draw engines10
Recursion1
Value engines3
Counterspells3
Spot removal4
Board wipes2
Protection3
Mana Acceleration+4
Dual & shock lands7
Premium utility lands3
Utility lands7
Taplands3
Basic lands3
2 Combo(s) Detected (Consistency: 55%)+23
Combat Damage Synergy: 1 extra combat, 2 evasion enablers, aristocrats engine+20
Combo pieces4
Synergy pieces15
Combat threats1
Drain effects3
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Game changers 1
Minimum Bracket 3
2-card combo 1
Mass land denial — none
Extra turns — none

Themes3 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy18 cards

18 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Burn7 cards

7 damage dealers. Burn opponents down with direct damage.

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Combos2 total

  • 2-card combos · 2
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