Commander
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Deterministic combo lines—,
High confidence(410 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp1
Other acceleration1
Tutors3
Draw engines3
Cantrips & burst draw7
Wheels1
Recursion10
+2
Value engines6
Counterspells4
Spot removal14
Board wipes1
Stax & hate3
Protection1
Fetchlands3
+7
+5
+5
Dual & shock lands3
+5
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands7
+3
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+4
+10
+5
7 Combo Families (7 lines, Consistency: 79%)+49ⓘ
Tempo Control (lockout lethality)+16.1ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces10
Synergy pieces4
Combat threats2
Drain effects1
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats95Interaction86Mana base83
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes6 total
Wizard Tribal27 cards
27 wizard creatures detected. Tribal synergies can create powerful board states.
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Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
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Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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