Shay-ping Up to Be A Good Time

Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(367 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8
Fast mana1
Land ramp1
Other acceleration1
Two-Color Mana Base (no fixing needed)+10
Premium utility lands1
Taplands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Interaction88Threats83Mana base75

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Lifegain11 cards

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos4 total