Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(430 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks6
Land ramp1
Other acceleration1
Treasure generators3
Tutors1
Draw engines5
Cantrips & burst draw7
Scry & Surveil2
Recursion1
Counterspells1
Spot removal7
Board wipes2
Protection3
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands7
Premium utility lands3
Utility lands4
Taplands1
8 Combo(s) Detected (Consistency: 55%)+46ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+19ⓘ
Combo pieces10
Synergy pieces5
Win conditions3
Combat threats2
Sacrifice outlets3
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats97Mana base76Speed69
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Aristocrats26 cards
26 sacrifice/death synergies. Drains opponents while generating value from deaths.
+1/+1 Counters24 cards
24 counter synergies. Grow your creatures over time for massive threats.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.