5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(362 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Mana rocks2
Tutors2
Draw engines10
Cantrips & burst draw1
Recursion1
Spot removal8
Board wipes3
Stax & hate2
Fetchlands5
Dual & shock lands6
Premium utility lands3
Utility lands11
Taplands3
Combat Damage Synergy: token package, 2 token doublers, 4 evasion enablers, 2 damage multipliers+25ⓘ
Synergy pieces2
Win conditions1
Combat threats9
Sacrifice outlets1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base92Interaction85Consistency71
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Legends Matter24 cards
24 legendary synergies. Your legends grow stronger together.
+1/+1 Counters19 cards
19 counter synergies. Grow your creatures over time for massive threats.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.