Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(481 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana16
Mana rocks1
Other acceleration1
Treasure generators1
Low Land Count (14/27)+-33ⓘ
Tutors4
Draw engines1
Cantrips & burst draw2
Wheels1
Recursion1
Value engines3
Counterspells5
Spot removal3
Artifact/enchantment removal1
Stax & hate1
Protection3
Other1
Mono-Color Mana Base (no fixing needed)+50ⓘ
Mono-Color Powerhouse Lands (4)+16ⓘ
Mana Acceleration (19 sources)+9ⓘ
Low Land Count (14/27)+-33ⓘ
Premium utility lands1
Utility lands5
5 Combo(s) Detected (Consistency: 84%)+41ⓘ
Combat Damage Synergy: token package, 4 extra combats, aristocrats engine, 3 damage multipliers+25ⓘ
Tempo Control (lockout lethality)+5.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces9
Synergy pieces1
Win conditions3
Drain effects1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Threats96Speed95Interaction79
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (1)
✓2-card combo
✓
Extra turns (1)
Themes8 total
Spellslinger10 cards
10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm8 cards
8 storm synergies. Chain spells for exponential value.
Burn7 cards
7 damage dealers. Burn opponents down with direct damage.