Commander
4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(271 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks10
Land ramp3
Treasure generators2
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines7
Cantrips & burst draw7
Recursion4
Value engines3
Other6
Spot removal8
Board wipes1
Stax & hate1
Protection2
Two-Color Mana Base (no fixing needed)+16ⓘ
Mana Acceleration (15 sources)+5ⓘ
Fetchlands1
+7
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+12
+12
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Commander Synergy (1 groups)+2ⓘ
Synergy pieces2
Win conditions1
Combat threats12
Sacrifice outlets1
Drain effects3
Token generators3
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Consistency81Speed77Mana base75
1.1 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain26 cards
26 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.