Toxrill, the Corrosive

3.2±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(178 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+35
Two-Color Powerhouse Lands (1)+1
Low Land Count (31/33)+-5
Dual & shock lands1
Premium utility lands1
Basic lands2
1 Combo(s) Detected (Consistency: 68%)+21
Combat Damage Synergy: 1 token doubler, aristocrats engine+12
Sacrifice outlets1
Clone effects1
Mass reanimation1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
Threats83Mana base75Consistency58

0.2 above Bracket 1 ceiling (3)

1.3 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Proliferate22 cards

22 proliferate effects. Multiply all your counters at once.

Aristocrats18 cards

18 sacrifice/death synergies. Drains opponents while generating value from deaths.

-1/-1 Counters14 cards

14 -1/-1 counter cards. Weaken and wither opponent creatures.

Combos1 total