Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(826 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks1
Treasure generators2
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Tutors9
Draw engines11
Cantrips & burst draw6
Wheels6
Recursion3
Value engines1
Control Strategy Bonus (23.5 interaction cards)+30ⓘ
Counterspells11
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate6
Protection1
Fetchlands9
Dual & shock lands8
Premium utility lands6
Utility lands4
4 Combo Families (4 lines, Consistency: 100%)+40ⓘ
Commander Synergy (2 groups)+23ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces7
Drain effects2
Token generators1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency99Mana base97Interaction94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Storm8 cards
8 storm synergies. Chain spells for exponential value.