Selesnya Creature Pile

6.1±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(413 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+12
Two-Color Powerhouse Lands (1)+6
Mana Acceleration (12 sources)+2
Fetchlands1
Dual & shock lands1
Premium utility lands1
Basic lands2
4 Combo Families (4 lines, Consistency: 55%)+31
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25
Sacrifice outlets1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Threats90Interaction89Mana base75

1.6 above Bracket 2 ceiling (4.5)

0.4 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies25 cards

25 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal18 cards

18 human creatures detected. Tribal synergies can create powerful board states.

Aristocrats13 cards

13 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos4 total