Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(307 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mana rocks6
Land ramp3
Other acceleration1
Treasure generators2
Draw engines8
Cantrips & burst draw1
Recursion1
Counterspells1
Spot removal7
Stax & hate2
Fetchlands2
Dual & shock lands4
Premium utility lands2
Utility lands14
Taplands8
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 6 damage multipliers+25ⓘ
Synergy pieces12
Win conditions1
Combat threats2
Drain effects3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Interaction85Mana base85Threats82
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Blink/Flicker26 cards
26 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter22 cards
22 legendary synergies. Your legends grow stronger together.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.