Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(492 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks1
Tutors6
Draw engines2
Cantrips & burst draw6
Value engines3
Counterspells5
Spot removal8
Board wipes3
Other2
Dual & shock lands2
Utility lands6
Taplands10
22 Combo(s) Detected (Consistency: 88%)+122ⓘ
Combo pieces12
Synergy pieces2
Sacrifice outlets2
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Interaction76Mana base75
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Combos22 total
- Karmic Guide+Reveillark+Ashnod's Altar
- Karmic Guide+Reveillark+Altar of Dementia
- Fiend Hunter+Karmic Guide+Ashnod's Altar
- Karmic Guide+Fiend Hunter+Altar of Dementia
- Karmic Guide+Reveillark+Bloodflow Connoisseur
- Iridescent Drake+Abduction+Altar of Dementia
- Danitha, Benalia's Hope+Altar of Dementia+Minion's Return
- Danitha, Benalia's Hope+Ashnod's Altar+Minion's Return
- Iridescent Drake+Abduction+Ashnod's Altar
- Iridescent Drake+Shade's Form+Altar of Dementia