3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence229 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Tight Curve+15ⓘ
Commander Synergy+1ⓘ
Fast mana1
Mana rocks4
Land ramp10
Other acceleration1
Commander Synergy+2ⓘ
Tutors1
Draw engines3
Cantrips & burst draw10
Scry & Surveil5
Recursion2
Value engines11
Synergy support1
Counterspells3
Spot removal8
Protection3
Mana Acceleration+4ⓘ
Two-Color Powerhouse Lands+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands12
Taplands1
Basic lands2
Combat Damage Synergy+25ⓘ
Combo pieces1
Synergy pieces10
Win conditions2
Combat threats5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2
0.6 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
+1/+1 Counters24 cards
24 counter synergies. Grow creatures over time for massive threats.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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X Spells9 cards
9 X-cost spells. Scale finishers with available mana.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.