Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(375 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana7
Mana rocks4
Low Land Count (15/31)+-40ⓘ
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors11
Draw engines2
Cantrips & burst draw1
Value engines1
Counterspells3
Spot removal4
Graveyard hate1
Stax & hate3
Two-Color Mana Base (no fixing needed)+61ⓘ
Two-Color Powerhouse Lands (1)+5ⓘ
Mana Acceleration (11 sources)+1ⓘ
Low Land Count (15/31)+-40ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands8
Taplands1
2 Combo(s) Detected (Consistency: 84%)+27ⓘ
Combo pieces5
Synergy pieces2
Sacrifice outlets1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.7 (Bracket 3)+Game Changers→ Bracket 4
Threats80Speed75Mana base75
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes3 total
Aristocrats7 cards
7 sacrifice/death synergies. Drains opponents while generating value from deaths.
Reanimator5 cards
5 reanimation effects. Cheat big creatures into play from the graveyard.
Artifacts Matter4 cards
4 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.