Wide Goals

3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Commander combat pressure
High confidence(210 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Threats90Speed78Mana base75

0.4 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Cantrips12 cards

12 cantrips. Cheap spells that replace themselves for velocity.

Human Tribal11 cards

11 human creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.