Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(406 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana9
Mana rocks6
Other acceleration3
Treasure generators2
Draw engines1
Cantrips & burst draw9
Recursion1
Counterspells4
Spot removal6
Board wipes1
Mana Acceleration (19 sources)+9ⓘ
High Land Count (47)+-10ⓘ
Fetchlands5
Dual & shock lands9
Premium utility lands2
Utility lands6
Taplands1
3 Combo Families (3 lines, Consistency: 32%)+23ⓘ
Combat Damage Synergy: token package+3ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces5
Synergy pieces1
Win conditions2
Combat threats1
Token generators1
Damage multipliers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base92Speed88Interaction74
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Combo (Commander)7 cards
This deck is built around assembling infinite combos or combo finishes.
Storm7 cards
7 storm synergies. Chain spells for exponential value.