Tendrils of agony Storm (version2)

Commander
6.2±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(421 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Counterspells2
Spot removal2
2 Combo Families (2 lines, Consistency: 55%)+23
Combat Damage Synergy: aristocrats engine+8

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Speed94Consistency94Mana base71

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Storm13 cards

13 storm synergies. Chain spells for exponential value.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Graveyard/Reanimator7 cards

7 graveyard synergies. Use your graveyard as a second hand.

Combos2 total