Commander
4.5±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence242 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana2
Mana rocks4
Land ramp2
Other acceleration1
Minor treasure1
Commander Synergy+1ⓘ
Tutors2
Cantrips & burst draw13
Scry & Surveil2
Recursion9
Value engines6
Counterspells2
Spot removal11
Graveyard hate1
Board wipes2
Edict effects1
Protection2
Fetchlands3
Premium utility lands3
Utility lands6
Taplands7
Basic lands3
Combat Damage Synergy+10ⓘ
Commander Synergy+1ⓘ
Commander Power Floor+0.8ⓘ
Synergy pieces5
Win conditions2
Drain effects2
Token generators7
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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Graveyard (Commander)12 cards
This deck uses the graveyard as a primary resource.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.