Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(506 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Land ramp4
Other acceleration1
Treasure generators2
Commander Draw Engine (Tataru Taru provides card draw)+10ⓘ
Tutors1
Draw engines8
Cantrips & burst draw4
Recursion3
Value engines2
Counterspells1
Spot removal10
Board wipes2
Stax & hate5
17 Combo(s) Detected (Consistency: 55%)+81ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces9
Synergy pieces2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Interaction94Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Blink/Flicker19 cards
19 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats6 cards
6 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos17 total
- Felidar Guardian+Restoration Angel
- Karmic Guide+Reveillark+Altar of Dementia
- Luminous Broodmoth+Altar of Dementia
- Icewind Stalwart+Restoration Angel
- Felidar Guardian+Icewind Stalwart
- Karmic Guide+Reveillark+Blasting Station
- Felidar Guardian+Karmic Guide+Altar of Dementia
- Luminous Broodmoth+Blasting Station
- Solemnity+Altar of Dementia
- Felidar Guardian+Reveillark+Altar of Dementia