Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(391 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks3
Other acceleration2
Treasure generators1
Tutors1
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Spot removal6
Board wipes4
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands7
Taplands1
3 Combo(s) Detected (Consistency: 51%)+26ⓘ
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces4
Synergy pieces8
Win conditions3
Combat threats11
Sacrifice outlets4
Drain effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats97Mana base71Interaction55
✓
Game changers 2
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes10 total
Vampire Tribal31 cards
31 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain20 cards
20 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.