Landfall Deck

Commander
No commander provided
3.0±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(169 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Low Land Count (15/29)+-35
Tutors1
Draw engines1
Cantrips & burst draw2
Value engines1
Spot removal2
Board wipes1
Protection1
Mana Acceleration (15 sources)+5
Low Land Count (15/29)+-35
Dual & shock lands2
Premium utility lands1
1 Combo(s) Detected (Consistency: 37%)+17
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler+9
Combat threats1
Sacrifice outlets1
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.0 (Bracket 2)+Game Changers Bracket 3
Speed83Threats53Interaction19
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Landfall13 cards

13 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

Graveyard/Reanimator7 cards

7 graveyard synergies. Use your graveyard as a second hand.

Stompy / Big Mana7 cards

7 high-impact creatures. Ramp into massive threats that dominate the board.

Combos1 total