Commander
7.4±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(480 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp3
Treasure generators2
Tutors6
Draw engines6
Cantrips & burst draw4
Recursion13
Value engines6
Spot removal2
Stax & hate1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
+8
+8
Dual & shock lands8
+4
+4
+4
+4
+4
+4
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+3
+3
12 Combo Families (36 lines, Consistency: 94%)+77ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces14
Synergy pieces15
Sacrifice outlets1
Drain effects1
Token generators2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Threats99Mana base88Consistency86
0.4 above Bracket 3 ceiling (7)
1.6 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)15 cards
This deck uses the graveyard as a primary resource.
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Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
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