Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(377 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration1
Commander Synergy (1 groups)+5ⓘ
Draw engines8
Cantrips & burst draw3
Recursion4
Value engines1
Control Strategy Bonus (10.6 interaction cards)+13ⓘ
Counterspells5
Spot removal4
Artifact/enchantment removal1
Stax & hate9
Protection4
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands3
Taplands7
1 Combo(s) Detected (Consistency: 36%)+17ⓘ
Commander Synergy (1 groups)+8ⓘ
Combat Damage Synergy: 1 token doubler, 1 evasion enabler+7ⓘ
Combo pieces2
Synergy pieces2
Win conditions1
Combat threats3
Drain effects2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Interaction90Mana base82Threats72
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Enchantress13 cards
13 enchantment synergy cards. Deck rewards you for casting enchantments.
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.