7.1±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence489 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana5
+9
Mana rocks3
Land ramp1
Treasure generators3
Other acceleration3
Other1
Commander Synergy (1 groups)+1ⓘ
Tutors3
+4
+3
Draw engines3
Cantrips & burst draw6
Wheels2
Recursion15
Value engines4
Counterspells2
Spot removal4
Graveyard hate4
Board wipes1
Protection2
Other1
Two-Color Powerhouse Lands (3)+10ⓘ
Fetchlands2
+8
+5
Dual & shock lands3
+6
+5
+4
Premium utility lands3
+5
+5
+5
Utility lands10
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+5
+10
2 Combo Families (2 lines, Consistency: 73%)+25ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+24ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces3
Synergy pieces9
Win conditions1
Token generators3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Consistency93Threats92Mana base85
0.1 above Bracket 3 ceiling (7)
1.9 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Graveyard (Commander)18 cards
This deck uses the graveyard as a primary resource.
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Reanimator11 cards
11 reanimation effects. Recur creatures and key permanents from the graveyard.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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History2 snapshots
Grade
Power7.4→7.1-0.3
BracketB4→B4
Vectors
Velocity
70→80
+10
Consistency
92→93
+1
Interaction
82→39
-43
Efficiency
87→85
-2
Lethality
94→92
-2
Card Changes
Added (15)
+2
+2
Removed (14)
Grade
Power7.2→7.4+0.2
BracketB4→B4
Vectors
Velocity
56→70
+14
Consistency
92→92
—
Interaction
83→82
-1
Efficiency
87→87
—
Lethality
94→94
—