Commander
9.8±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.8
High confidence707 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (2 groups)+11ⓘ
Fast mana4
+9
Mana rocks3
Mana dorks5
Land ramp3
Treasure generators4
Tutors5
Draw engines10
Cantrips & burst draw2
Value engines4
Spot removal5
+5
Graveyard hate1
Board wipes1
Protection2
Two-Color Powerhouse Lands (4)+14ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
+8
Dual & shock lands3
+6
+5
+4
Premium utility lands2
+6
+5
Utility lands10
+4
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+7
+7
13 Combo Families (20 lines, Consistency: 100%)+85ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+11ⓘ
Combo pieces22
Synergy pieces12
Win conditions1
Combat threats3
Sacrifice outlets2
Drain effects2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.8 → Bracket 5
Threats100Speed86Consistency86
0.8 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Tokens (Commander)29 cards
This deck generates and leverages a wide board of creature tokens.
,,,,
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
,,,,
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,