Commander
9.8±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.8
High confidence734 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana12
Mana rocks4
Other acceleration1
Treasure generators1
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors6
Draw engines9
Cantrips & burst draw1
Recursion1
Value engines5
Counterspells10
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate2
Protection6
Mana Acceleration+5ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands5
Utility lands8
Basic lands3
3 Combo Families+35ⓘ
Tempo Control+20ⓘ
Combat Damage Synergy+12ⓘ
Extra Turn Package+5ⓘ
Combo pieces6
Synergy pieces1
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation2
Extra turns1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.8 → Bracket 5
0.8 above Bracket 4 ceiling (9)
Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →✓
Game changers 18
Minimum Bracket 4
✓
2-card combo 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
Themes5 total
Counter Control10 cards
10 counterspells. Control the stack and protect key win conditions.
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Consultation / Thoracle3 cards
3 Consultation line cards. Win by exiling the library.
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Combo (Commander)13 cards
This deck is built around assembling one or more infinite combo finishes.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.