Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(315 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana10
Mana rocks6
Other acceleration2
Treasure generators1
Low Land Count (15/27)+-30ⓘ
Tutors6
Cantrips & burst draw9
Recursion4
Counterspells2
Spot removal2
Board wipes3
Protection3
Mono-Color Mana Base (no fixing needed)+55ⓘ
Mana Acceleration (19 sources)+9ⓘ
Mono-Color Powerhouse Lands (1)+5ⓘ
Low Land Count (15/27)+-30ⓘ
Utility lands10
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces1
Win conditions2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Speed87Mana base70Consistency56
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
Artifacts Matter10 cards
10 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.