Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(413 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Tutors1
Draw engines8
Cantrips & burst draw8
Recursion4
Value engines6
Counterspells2
Spot removal4
Graveyard hate2
Stax & hate1
Protection3
Other1
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands7
Taplands1
Basic lands1
Island+30
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces7
Synergy pieces3
Combat threats4
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Consistency89Threats88Mana base70
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter20 cards
20 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.