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HomeExplore decksCommanders
U

Urza - Fifth Dawn Stations/Bounce

viaArchidektArchidekt·43 views·9 days ago

Power level

8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence663 pts
Strategy ceiling 10.0
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Mana rocks2
Mana dorks1
Other acceleration3
Other acceleration1
Other1
Commander Synergy+1ⓘ
Tutors13
Draw engines3
Cantrips & burst draw3
Recursion8
Value engines9
Counterspells3
Spot removal2
Stax & hate1
Protection3
Mono-Color Mana Base+18ⓘ
Premium utility lands2
Utility lands13
Basic lands1
9 Combo Families+61ⓘ
Combo Commander+15ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+5ⓘ
Tempo Control+2.2ⓘ
Combo pieces21
Synergy pieces3
Win conditions1
Combat threats2
Sacrifice outlets2
Extra turns1
Other3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0+Mass Land Denial→ Bracket 4

1.0 above Bracket 3 ceiling (7)

1.0 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game Changers 3
Minimum Bracket 3
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✓
Extra turns 1

Themes5 total

Combo (Commander)Core (18 cards)

This deck is built around assembling one or more infinite combo finishes.

,,,,
Artifacts MatterCore (30 cards)

30 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
Blink/FlickerCore (12 cards)

12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos14 total

  • 2-card combo · 1
  • ++
    1 setup prereq
  • 3-card combos · 3
  • ++
  • ++
    Creatures you control can tap to produce at least 2U.
    +
    1 setup prereq
  • ++
  • 4-card combos · 9
  • +++
  • +++
  • +++
  • +++
  • +++
  • +++

History4 snapshots

Grade

Power9.0→8.0-1.0
BracketB5→B4(-1)

Vectors

Velocity
80→74
-6
Consistency
96→95
-1
Interaction
32→33
+1
Efficiency
76→70
-6
Lethality
100→100
—
Combos:13→14+1

Grade

Power9.0→9.0—
BracketB5→B5

Vectors

Velocity
80→80
—
Consistency
96→96
—
Interaction
19→32
+13
Efficiency
76→76
—
Lethality
100→100
—

Grade

Power8.0→9.0+1.0
BracketB4→B5(+1)

Vectors

Velocity
79→80
+1
Consistency
96→96
—
Interaction
23→19
-4
Efficiency
76→76
—
Lethality
99→100
+1

Grade

Power9.0→8.0-1.0
BracketB5→B4(-1)

Vectors

Velocity
80→79
-1
Consistency
96→96
—
Interaction
19→23
+4
Efficiency
76→76
—
Lethality
100→99
-1