Commander
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(368 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Land ramp5
Other acceleration4
Other1
Tutors5
Draw engines7
Cantrips & burst draw6
Recursion6
Counterspells2
Spot removal8
Board wipes2
Stax & hate2
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands4
Utility lands6
Taplands13
Other1
1 Combo Family (1 lines, Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 6 evasion enablers, aristocrats engine+25ⓘ
Combo pieces1
Synergy pieces9
Win conditions2
Combat threats8
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats90Consistency88Mana base85
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Sagas16 cards
16 sagas. Multi-chapter enchantments for incremental value.