Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(550 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks10
Mana dorks1
Other acceleration2
Commander Synergy (1 groups)+6ⓘ
Draw engines11
Cantrips & burst draw3
Recursion2
Value engines4
Counterspells6
Spot removal8
Board wipes2
Stax & hate2
Protection4
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands14
Premium utility lands3
Utility lands5
Taplands1
Combat Damage Synergy: token swarm strategy, 2 token doublers, 3 evasion enablers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Commander Synergy (2 groups)+15ⓘ
Combo pieces4
Synergy pieces4
Win conditions1
Combat threats4
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base94Threats91Interaction90
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.
Faerie Tribal9 cards
9 faerie creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.