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HomeExplore decksCommanders
UR

just reprint storm again

viaMoxfieldMoxfield·1 view·1h ago

Power level

9.5±0.6
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Solid confidence704 pts
Strategy ceiling 9.5
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Commander Synergy+1ⓘ
Fast mana21
Mana rocks2
Other acceleration3
Treasure generators1
Other acceleration1
Tutors4
Draw engines4
Cantrips & burst draw11
Wheels2
Recursion3
Value engines3
Other1
Counterspells11
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate2
Protection1
Mana Acceleration+15ⓘ
Two-Color Powerhouse Lands+13ⓘ
Fetchlands8
Dual & shock lands5
Premium utility lands2
Utility lands7
Taplands1
Basic lands2
3 Combo Families+33ⓘ
Combo pieces8
Synergy pieces1
Combat threats1
Token generators1
Group slug3

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5

0.5 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →
✓
Game Changers 15
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

ComboCore (15 cards)

This deck is built around assembling one or more infinite combo finishes.

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Counter ControlCore (11 cards)

11 counterspells. Control the stack and protect key win conditions.

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StormSupporting (10 cards)

10 storm synergies. Chain spells for exponential value.

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Combos4 total

  • 3-card combos · 3
  • +++
    1 setup prereq
  • +++
    3 setup prereqs
  • +++
    1 setup prereq
  • 4-card combo · 1
  • ++++
    2 setup prereqs