Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(300 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Mana rocks3
Mana dorks6
Land ramp9
Other acceleration1
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw8
Recursion5
Value engines4
Counterspells1
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands6
Dual & shock lands6
Premium utility lands2
Utility lands9
Taplands8
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces1
Synergy pieces1
Win conditions2
Combat threats5
Sacrifice outlets2
Drain effects1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base95Threats75Consistency63
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter23 cards
23 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.