Commander
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(211 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks3
Land ramp1
Treasure generators1
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Draw engines5
Cantrips & burst draw11
Recursion3
Value engines5
Control Strategy Bonus (12.5 interaction cards)+22.5ⓘ
Spot removal13
Board wipes8
Stax & hate3
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands4
3 Combo Families (3 lines, Consistency: 40%)+24ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces5
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Mana base83Threats70Interaction68
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
-1/-1 Counters34 cards
34 -1/-1 counter cards. Weaken and wither opponent creatures.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.