Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(482 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks4
Mana dorks4
Land ramp1
Tutors9
Draw engines1
Cantrips & burst draw5
Recursion1
Value engines4
Counterspells2
Spot removal12
Artifact/enchantment removal1
Graveyard hate1
Board wipes5
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands3
Utility lands8
Taplands2
2 Combo(s) Detected (Consistency: 88%)+28ⓘ
Combo pieces3
Synergy pieces4
Combat threats1
Sacrifice outlets1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction92Consistency85Threats83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
Aristocrats7 cards
7 sacrifice/death synergies. Drains opponents while generating value from deaths.