6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence391 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana2
+7
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration2
Commander Synergy+1ⓘ
Tutors7
Draw engines5
Cantrips & burst draw3
Scry & Surveil1
Recursion1
+1
Value engines3
Synergy support1
Spot removal5
Board wipes6
Protection19
Mono-Color Mana Base+14ⓘ
Mono-Color Powerhouse Lands+6ⓘ
Premium utility lands2
+5
+2
Utility lands2
+3
+2
Taplands1
+2
Basic lands1
+30
9 Combo Families+49ⓘ
Combat Damage Synergy+6ⓘ
Commander Synergy+1ⓘ
Combo pieces7
Synergy pieces6
Combat threats1
Enablers2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3+2-card combo 9→ Bracket 3
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 9
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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Voltron (Commander)19 cards
This deck equips or enchants the commander to deal commander damage.
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Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.